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  The Auld Alliance
Posted by: Kairos - 30 May, 18, 22:39 - Replies (13)

I am back once again with the Western Alliance after a long absence. Before anything else, I must pay tribute to Eresmir, Ertana and Arohtar, as well as to other TWA members who stuck with the kinship through thick and thin, keeping it alive throughout the grim years when its survival hung by a thread. This must, I think, make us the oldest and longest surviving kinship on the server, and surely one amongst no more than a small handful across all servers.

I left, like so many of us, after Rohan, when the publishers had made it perfectly clear that there would be no more endgame content. I did make an attempt to return three years ago, but the endless round of half-witted grinding across the length and breadth of Rohan got me down (remember all those unavoidable quests that involved helping old ladies across the road, looking for lost pets and placating stroppy children?).

Upon coming back to LOTRO this past winter, I was delighted to see that the game has finally pulled itself together, and despite a small number of poor design decisions, I think Mordor was a success, and so is Mirkwood. Maybe it's time to try and get the Western Alliance fully operational again? The meeting Eresmir has proposed is an essential first step; let's get together and see how everybody feels about this idea.

I'll be posting some ideas and suggestions in the days to come, but I wanted first of all to say hello again, and thanks to all who kept the kinship alive!

  General Meeting (Sunday June 10th, 1600 UK Time, Kinhall, 1 High Road, Lightgard)
Posted by: Eresmir - 27 May, 18, 13:26 - Replies (24)

Greatings all!

With a modest amount of Kin activity in-game this past week (we actually ran instances together!), and with the reinvitation of Kairos to our ranks, a meeting seems in order as we look to kickstart TWA in LotRO.

Our kin activity dissolved around Rohan due to a lack of group and endgame content. Anyone who has played LotRO since we entered Gondor at level 100 two years ago can attest that Turbine, and now Standing Stone, have addressed that imbalance. The impetuous is there friends to get going, and eventually raiding, again!

So lets use this thread to organise a meeting to discuss future plans. I invite any players, past or present, to attend. As well as those of us who are logging regularly, I urge any past players to redownload the game and see for yourself how LotRO has returned to fine form. I personally don't think the game mechanics, instances, quests and general gameplay have been this good since level 75, and Mordor and Erebor are brilliant fun. 

Hopefully see you all ingame soon,


  Email Issue
Posted by: Eresmir - 27 May, 18, 13:25 - Replies (7)

Hi all,

There appears to be an issue with the forum’s mail server, as reported by Kai and Hroth yesterday. This is particularly annoying given old players returning trying to reset their passwords. 

Crucio, I don’t know if you have any insight into how to fix it. I’ll certainly give it a go. The workaround fix until then is to contact me in game and I can reset passwords for you. 



  Turbine Exits Middle Earth! Hello SSG
Posted by: Arohtar - 05 May, 17, 11:43 - No Replies

In December 2016, Turbine spun off it’s Lord of the Rings Online (and DDO) teams into a new studio called Standing Stone Games (SSG). The transition was pulled off very smoothly and thus seems to have been in the works for the best part of a year. Here is the announcement from EP Rob Ciccolini which accompanied the takeover:

Today we have some momentous news! The game teams responsible for The Lord of the Rings Online (LOTRO) and Dungeons & Dragons Online (DDO) are now moving from Turbine to Standing Stone Games, a newly formed indie game studio. In addit
ion, we’ve partnered with Daybreak Games to provide global publishing services. They’ve had a long, successful history developing and publishing MMOs, and we’re happy to lean on their expertise.
With the announcement out of the way, I wanted to talk to you about what all this means.
We're embarking on an exciting adventure as Standing Stone Games, a newly-independent studio staffed by people who have been working on DDO and LOTRO for many years. The teams remain very much committed to both games and are thrilled to continue development and operations of these games as an independent studio. This is an opportunity for us to bring about our dreams while still working on two of the biggest licenses in video games. It's a huge honor, and for you this means your games will continue to grow and improve. We love to focus on games with a high level of depth and scope, and we can't wait to show you what the future brings. 
Although a great many exciting things are happening on our end, you'll be able to continue playing the game(s) you enjoy with as little interruption as possible. Our development continues on track, and the plans we have already announced remain firmly in our future view. Again, although we are a new studio, we are also the same developers who have been and will continue to work on our games. 
Our success has always been possible because of your support. As we move forward, this is more important than ever. The ultimate goal of our new studio is to continue to bring you amazing experiences. We are excited for the future, and we’re thrilled to have you with us on this journey. 
Here's to great games, epic adventures, and memorable times with friends!

Here’s some of what we’ve learned about SSG thus far:
  • SSG is fully independent and “Turbine will no longer be involved in the development of LOTRO and DDO.” However, the SSG remains at Turbine HQ where  the existing office was split into two separate spaces
  • The games will continue on with their existing data centres, business models, account systems, and so forth
  • A direct quote here: “Daybreak Game Company’s role as publisher for LOTRO and DDO should have no impact on any existing Daybreak games”
  • All of the devs/employees who worked on the LOTRO and DDO teams moved over to SSG with the transition
  • SSG seem to have more money at their disposal. Additional staff members have joined the team and they’ve confirmed research is underway and resources have been put aside towards a 64-bit client
  • Communication has improved hugely from the Turbine days. Devs are now regularly seen on the forums and LOTRO is now far more conspicuous on social media. The 10th Anniversary livestream (on FB/Twitch/YT) is a great example of this, with every dev from Localisation to Landscape showing up to discuss their work
So far the mood amongst players has been mostly positive with the typical reactions ranging from “cautiously optimistic” to “refrained enthusiasm.” Long may it continue!
Be sure to check out my report on the current state of the game here.

  LotRO and DDO moving studios
Posted by: Crucio - 19 Dec, 16, 23:34 - Replies (1)

LotRO Announcement

  ArcheAge Open Beta Starts
Posted by: Crucio - 04 Sep, 14, 19:04 - Replies (8)

Today sees the start of the open beta for ArcheAge.  You can grab the client from the Trion Worlds website.

  Fresh layout
Posted by: Ingaras - 31 Mar, 14, 23:36 - Replies (38)

Hello all!

As promised, TWA has got a new look! And not only a new look, but also space for multiple games!

The entire changeover didn't go quite as planned however, as the new Events calendar turned out to have a serious flaw when I tested it on the live site, so at the moment that's still offline and you'll have to rely on the good old-fashioned Events board until I got things fixed (should be no longer than a couple of days).

Additionally there might be some lingering issues with the layout, but we'll fix them as we go and make changes as we discover that things aren't as practical as they seemed in theory. Don't like the new layout? go to your profile and you can still switch to the old one!

On top of that, we're going to need some input from you! For example the 'Games' category in the menu now points to the individual sub-forums, but could be used to point to an introductory page for the TWA chapter in that game instead! The front-page text needs some serious updating, we're very interested to have different colour accents for the pages that relate to different games and I think we can use some other 'rank symbols' than simple ***s. In other words: look at what you think can be improved and give it a try.

  Server Status
Posted by: Ingaras - 19 Jan, 14, 22:44 - Replies (3)

Hey Kinnies!

As you might notice the website appears to have lost a couple of days!

Unfortunately the server we're running on had a hard drive crash today while it was still recovering from another broken hard drive. Our hosting company has been trying to recover as much data as possible from the disk but it seems to have died completely in the process. As a result we've been moved over to a new machine with a couple of days old backup. Any missing posts, attachments from the period wednesday to sunday are likely lost.

On the upside everything should be working again, let me know if you encounter trouble.

  Happy New Year
Posted by: Thoronthor - 01 Jan, 14, 19:42 - Replies (2)

Wishing all our members and friends a happy New Year and best wishes for 2014.

May the year ahead be filled with love, laughter, friendship, fun and lots of phat loot.

- Thor

  Happy Holidays
Posted by: Thoronthor - 25 Dec, 13, 21:50 - No Replies

Wishing a happy Christmas and prosperous New Year to all our members, friends, acquaintances and their loved ones.

- the Western Alliance Council

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